Webhook
Learn the specifics of developing a webhook plugin.
Select the running environment
The first step to develop a new webhook type plugin is to determine what environment is going to be used:
Python
NodeJS
Create the file structure
Set up a directory structure with the following files
Edit control, function and user_code scripts
Fill those files with the content that you require according to the table below, then save them.
Edit view.xml file
Populate this file with content based on the form you'd like displayed when creating this plugin.
Edit the LICENSE and README.md files
Write the contents of the README.md and LICENSE and files.
Edit the manifest.toml file
According to the webhook section within the Private Plugins page, the manifest.toml should look like:
Compressing the files
Compress the files in zip format from the root of the file structure, not the parent folder.
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