# Button

You can add a button at the end of your form to trigger a custom action. This component supports the following attributes:

<table><thead><tr><th width="155.33333333333331">Property</th><th width="264">Description</th><th>Values</th></tr></thead><tbody><tr><td>type</td><td>The button type.</td><td><ul><li><code>primary</code>: Default blue button</li><li><code>success</code>: Green button</li><li><code>warning</code>: Orange button</li><li><code>danger</code>: Red button</li><li><code>muted</code>: Gray button</li></ul></td></tr><tr><td>click</td><td>A user-defined label that acts as a unique ID to link the button to an action.</td><td>Any user-defined label that matches the label of one of the supported actions.</td></tr></tbody></table>

## Supported button actions

Available actions inside the Custom UI widget are:

* **Trigger webhook**: When the button is clicked, an HTTP request is sent to the configured URL.
* **Go to dashboard**: When the button is clicked, the configured dashboard opens in a new tab.
* **Go to URL**: When the button is clicked, the configured URL opens in a new tab.

## Example

The following snippet displays a green button that, when clicked, runs the action labeled `make_request`, which sends an HTTP POST request to a configured Ubidots endpoint:

```xml
<button type="success" click="make_request">Send</button>
```

Here, the button's `click` property defines the label of the action to perform, `make_request`. Configure the same label in the widget settings under the **Actions** section:

<figure><img src="/files/nT01bLs8NSWuxNYgPcvP" alt="" width="563"><figcaption></figcaption></figure>

In the GIF above, the **Label** field in the widget's action configuration uses the same value as the button's `click` property.


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